Mesa Release Notes

# The Mesa 3D Graphics Library

# Mesa 9.2.3 Release Notes / (November 13, 2013)

Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.

Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.1. OpenGL 3.1 is only available if requested at context creation because GL_ARB_compatibility is not supported.

## MD5 checksums

    66e9a33a414f801e1c33398bf627d56b  MesaLib-9.2.3.tar.gz
    f56b6beb556e4b9072814419f7c554e3  MesaLib-9.2.3.tar.bz2
    ed852dab576faac237ac4298bf55d0a1  MesaLib-9.2.3.zip

## New features

None

## Bug fixes

This list is likely incomplete.

- Bug 69437 - Composite Bypass no longer works

## Changes

The full set of changes can be viewed by using the following GIT command:

      git log mesa-9.2.2..mesa-9.2.3

Brian Paul (2):

- st/mesa: move out of memory check in st_draw_vbo()
- osmesa: fix broken triangle/line drawing when using float color buffer

Carl Worth (7):

- Remove error when calling glGenQueries/glDeleteQueries while a query is active
- Bump version to 9.2.3

Daniel Vetter (1):

- i965: CS writes/reads should use I915_GEM_INSTRUCTION

Eric Anholt (1):

- i965: Fix texture buffer rendering after a whole buffer replacement.

Kenneth Graunke (6):

- i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.
- i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.
- i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.
- i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.
- i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.
- i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.

Kristian Høgsberg (1):

- wayland: Don't rely on static variable for identifying wl_drm buffers

Marek Olšák (1):

- radeonsi: fix blitting the last 2 mipmap levels of compressed textures

Petr Sebor (1):

- meta: enable vertex attributes in the context of the newly created array object

Scott Graham (1):

- mesa: fixes for MSVC 2013